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Tomb Raider series History. Part 1. Tomb Raider I.

Happy New Year to you! With you, I am Daur Avidzba, who decided to send some skills in the direction of a large project specifically for these cozy Stopgamy blogs.
The thing is that I am a big fan of many series of computer games and I think that some of them are much more than the attention received.
I decided to start my project with the history of the Tomb Raider series for several reasons:
1. The next spin-off-off Lara Croft and the Temple of Osiris was released.
2. I love traveling and adventure.
3. I love stories full of secrets that you have to reveal yourself.
4. I have not yet met a single detailed consideration of each of these games.
Thank you for your attention! Happiness to you all in the new year!

Part 1. Tomb Raider I
Part 2. Tomb Raider II: The Dagger of Xian
Part 3. Tomb Raider III: Adventures of Lara Croft
Part 4. Tomb Raider: The Last Revelation
Part 5. Tomb Raider: Chronicles
Part 6. Tomb Raider: The Angel of Darkness
Part 7. Tomb Raider: Legend
Part 8. Tomb Raider: Anniversary
Part 9. Tomb Raider: Underworld
Part 10. Tomb Raider
Part 11: Spin-offs "Lara Croft" and mobile games
Part 12. Films, cartoons, comics, books
Part 13: Rise of the Tomb Raider

Tomb Raider series History
Part 1 – Tomb Raider I

About the unsurpassed heroine of this series was heard by everyone who at least once touched computer games. Brave, confident, and at the same time smart and intelligent Lady Lara Croft, exploring ancient tombs, made a large scale of the splash, which led to success everything that was somehow connected with her person.

Over the twenty years, the tender of the tombs managed to visit the world of books, comics, toys, cartoons and even big cinema, but the most successful place of her adventures undoubtedly remains the world of computer games.

In this series of the series, we will consider every adventure of our adventurer, and we will begin, perhaps, how it all began.

The history of the creation
And it all started in the English city of derby within the walls of Core Design, most of which previously worked at Gremlin Graphics and riveted solid platformers for home computers in the second half of the 80s. In their new company, the guys engaged in almost the same, orienting the developed games on the currently relevant platforms – mainly these were Amiga computers and the set -top boxes of the company SEGA.

There was nothing stunning success until in 1993, the designer of the game characters Toby Gard, inspired by some films, proposed to make a game about the archaeologist who will explore the ancient tombs and dungeons.

Naturally, the popularity of a series of films about the adventures of Indiana Jones made the designer work well on the image of the protagonist in order to avoid strong resemblance to the famous franchise. In the compartment with the fact that the protagonist of the game had to solve many puzzles without the use of rough power, and with a third -person view, Toby Gard made the character to endure global changes. So a new adventure seeker appeared – Laura Cruz.

However, it was necessary to create a heroine attractive from all sides, and the name Laura Cruz for the American target audience did not sound very. Then Toby Garda flipped through the telephone reference book, and on the same day the tomb of the tomb received a new name, which later will become the most recognizable among the characters of the video game – Lara Croft.

When all aspects were approved and in 1995, the development of the game was made, the authors still had some doubts about the future success of their brainchild. And the case was next. Until the mid -nineties of the Games with the main character of the female, the action movie was not at all in the genre, and how the gamer audience would be attributed to this. But, as they say, who does not risk, he does not drink champagne.

In 1996, at the time of active development, Core Design was bought by Eidos Interactive and the Tomb Raider Demo Comment was shown at the E3 exhibition. Along with hits such as Super Mario 64, Quake, Resident Evil, Crash Bandicoot and Final Fantasy VII, Tomb Raider was one of the first games showing three -dimensional graphics and a third -party action movie genre.

After the release of the game, the reaction of the gaming public surpassed all the expectations of the developers, but more about this a little later. In the meantime, let’s take a stages and details in detail the first part of this adventure story that saw the light in November 1996. And we will start with a brief description of the plot.

All following observations and conclusions are drawn exclusively to the first part of the game – Tomb Raider I.

It all starts with the fact that nuclear tests are carried out in one of the deserts of New Mexico, and as a result of the explosion, a large metal disk is thrown out of the bowels of the Earth to the surface. There is a capsule at the bottom of the formed funnel, the mechanism of which is activated and puts forward its contents, where one silhouette is visible.

Then we are introduced to the main character, Lara Croft. In the hotel, a man named Larson approaches her and asks for a moment of attention in the case of his boss Natla Jacqueline.

Natla offers Lara a trip to Peru, where he will have to explore mountain ranges in search of an ancient artifact. There is an artifact somewhere in the tomb of Kualopek, which no one had managed to find before. Having caught fire with the desire to become a pioneer, Lara goes to Peru the next day.

With the help of a local conductor, she gets to the giant gate leading to the city of Inca. Immediately after their opening, wolves attack from the cave, which Lara shoots, but the guide does not have time to save the guide.

Having penetrated through the caves into the underground city of Wilkabambam, she finds the way to the lost valley, where, having overcome many dangerous obstacles, she discovers entrance to the tomb of Kualopek. Lara finds a way to pick up an artifact and avoid traps, but on the way back she meets Larson, who is trying to kill Lara to pick up the artifact found.

Having managed to disarm the villain, Lara pushes out from him that the artifact is called the legacy and Lara found only one part. In search of the second part of Natla, she sent another tomb of the tombs – Pierre Dupon, but where – Larson does not speak. With a blow with a foot from a turn, Lara cuts down Larson, and goes to Natla’s office to find out where Pierre Dupon went for the second part of heritage.

Having penetrated the Natla’s office, Lara finds the old notes of one of the ministers of the Monastery of St. Francis, where he writes that among the brothers there are rumors about the tomb of Tikhokan – one of the three rulers of Atlantis, between which the parts of the artifact of the artifact, which gives power to the creator equal to the creator. The monk writes that the tomb is somewhere in the dungeons of the monastery, and Lara goes to where she immediately discovers traces of Pierre Dupon.

Moving through the ruins of the monastery, Lara enters the shootout with Pierre, and he retreats for some time. Lara finds the old gate leading to the Colosseum, and from there makes his way to the palace of King Midas. From time to time, forcing Pierre to retreat, Lara gets into the underground reservoir, and already there finds a passage to the tomb of Tikhokan.

Finally defeating Pierre, Lara takes the second part of the heritage from him. Having combined both found parts, a vision from the past appears in front of Lara, in which she sees how three ruitors of Atlantis have one part of the heritage, then one of them creates a mutant, and the other two select his part of the heritage and throw somewhere into the lands of Egypt.

Lara immediately rushes to the right place and finds the entrance to the sanctuary, where she is waiting for the last fight with Larson. Lara takes the third part of the heritage, but at the output she is waiting for the mercenaries of Natla, who disarm the lara and take away all three parts of the heritage, after which Natla orders them to kill Lara. Without hesitation for a long time, Lara rushes into the river at the bottom of the gorge, and Natla and her people leave. But Lara would not be Croft if she allowed herself to miss such a chance, so she immediately, sitting on her motorcycle, catching up with the yacht of Natla along the shore, and skillfully penetrates the cargo compartment.

Arriving at the destination, Lara leaves the yacht, and through the mines penetrates into the buried Atlantis after Nating. Having reached the artifact collected from three parts of the artifact, Lara again concerns him, and now she see a complete picture of the three rulers of Atlantis. Kualopeck and Tikhokan say on the eternal imprisonment in the cryogenic chamber for the fact that she, the third ruler of Atlantis, used the power given to her for selfish purposes and tried to deprive her of the power of her brothers.

Natla insists that it is necessary to use the power of the Great Pyramid to create a new, more adapted race, but Coalopeck and Tikhokan do not want to listen and freeze it, and then put deep underground.

The vision ends and on Lara approaches on the Natla, which says that it is going to accelerate evolution by releasing more advanced living organisms into the world, and claims that this process is no longer stopped. Lara decides to destroy the heritage itself, but on the Natla rushes at the lara, and they both fall into the abyss. Lara can be saved, destroy the legacy and leave the destructive island.

On this the storyline ends. Or almost ends, but while let’s take a look at the characters that this story introduces us to.

Lara Croft
We will start, of course, with our irresistible Croft Lara. At the very beginning of the history of Lara is in one of the hotels of the city of Calcutta, in the eastern part of India. On the cover of the magazine that Larson shows, there is a headline that Lara Croft managed to eliminate the snowy man who annoyed the locals.

As we learn from the first dialogue with Nutla, Lara goes towards adventures not for the sake of money, but for the sake of sports interest. And although she has quite a lot of money, she does not abuse them, but directs them to her archaeological research and travel.

Lara communicates with people always restrained, he does not boast of her successes, and even with her enemies, she speaks politely and educated. Apparently, her parents raised her with care and severity, taught her manners of cultural communication, ballroom dancing and playing musical instruments.

Now let’s pay attention to the fact that in Lara’s music room there is a big mat for training, and a room for ballroom dancing is converted under the obstacle strip. The question may arise – why not Lara organize a specially equipped sports hall?

It must be at home not so often to spend time and time on it. And since the educated Lara does not worry about the fact that sports facilities in the middle of the rooms can interfere with someone, it means that she lives alone, and most likely her parents suddenly left her. But what was moving to her bravely to meet endless searches and dangerous adventures?

And although the game does not give us an accurate answer, we can safely assume that Lara’s parents disappeared during the crash of the ship or the aircraft fall, and, in the hope of finding them, the girl began to conduct expeditions and constantly train to overcome the difficulties encountered. And with every journey in search of another artifact, Lara seems to go back towards her missing parents, and, realizing that she will never find them, she wants to live the moments of the search again and again, feeling the very hope that brightly burned at the very beginning, but then gradually faded.

Natla Jacqueline
And the main antagonist of the game is Natla Jacqueline, the head of the large company Natla Technologies, which is engaged in the production of some technology. And the first thing Natla is trying to attract the attention of Lara to her expedition is money, but when Lara politely refuses money, on a moment he finds a diplomatic decision. But, as we learn later, not at all diplomacy made her company such a successful.

Once upon a time, on a long time was one of the three rulers of Atlantis, but the thirst for possessing great power in it even prevailed over feelings for her brothers. Taking advantage of the power of all three parts of the heritage, Natla began to create Atlantic mutants, which was due to the power of her brothers.

When Kualopeck and Tikhokan were deprived of crucial power and froze it, Atlantis was destroyed from the fall of a huge meteorite, after which it was buried deep underground.

But in 1945, in the state of New Mexico, the Americans tested the atomic bomb, which turned out to be just over the burial place of the capsule with frozen onflow. The power of the explosion was enough not only to uproot the capsule, but also to break a special castle on it.

Going out, on the ground did not lose time in vain and immediately began to look for a way to return the lost parts of the heritage. She organized a company for the development of electronic technologies, the knowledge of which, apparently, had Atlantic rulers, and managed to achieve great successes.

Natla found out where the tomb of Kualopek was located from some Peruvian sources, but no one ever found this tomb, so it was Lara who sent it there, realizing that she was the best in her case and would not return without the result. In professional relations with people on Natla, most likely, it always finds a solution that suits both parties, but how such transactions actually end, you can understand from the situation with Lara.

As for her reasoning about evolution, which she wanted to accelerate and derive a new type of creatures that could surpass the whole living world, we can understand that she was actually guided by the desire to have power and control something. In this case, evolution.

Pierre Dupont
The person whom Natla sent for the second part of the heritage, most likely, the old acquaintance of Lara, because she does not ask the question – and who is Duupon, when Larson tells her about him, and in the circles of archaeologists, all the best know about each other, and Natla took on this business the best, although not all over everything in all.

Mercenaries NATLA
Well, Natla’s mercenaries are also quite interesting, but there is little information about them, there are only assumptions. For example, Larson, apparently, loves to bother the excess and shine with the mind, which he does not have so much. Unfortunately, he did not learn the lesson from the first meeting with Lara and still climbed onto the Rozhon, because of which Lara had to kill him.

On the way to Atlantis, Lara meets a cowboy that does not stand out with anything special, except that it shoots from powerful pistols.

Then she meets a skateboarder who travels on her board and is not content with the fact that Lara shoots at it – but he first began!

And right in front of the entrance to Atlantis, we are opposed to a healthy black guy with a shotgun, about whom we can say that he was too impudent and self -confident. And for some reason he is not the first.

Kualopek and Tikhokan
There are also Kualopeck and Tikhokan, the brothers of the NATLA, who tried to rule Atlantis fairly, and therefore divided a powerful artifact into three, since they believed that such power for some one was too great.

The fact that they are on the ground of brothers can be understood from the fact that, despite her betrayal and damage caused, they do not kill her, but forever put in a cryogenic chamber.

Initially, Coalopek looked the same as Tikhokan, but after Natla took advantage of the power of all three parts of the heritage and began to produce mutants whom she sent against her brothers, Kualopeck was paralyzed, and therefore he could move only with the help of a special mechanism until the end of his life.

As for Tikhokan, he was not so strict, and he was a younger brother in this family, so at the last moment before eternal imprisonment, Natla tries to appeal to his mercy from his side.

After the meteorite falls on Atlantis, Kualopek gets to South America, where he tries to teach local tribes to build technologies and becomes their great ruler. Tikhokan falls into Greece, where he tries to rule some small nations. This is not to say that his rule was just as successful, because even his tomb is very modest.

Well, there are not many characters, but they are all unique and create an interesting conflict, like the whole story as a whole. The characters act in full force and this cannot but rejoice. It is not boring to observe and listen to their dialogs, and there are no extra katszen in the game at all – only what we need to know in order to plunge into the atmosphere of occurring events.

Gameplay
But still, Tomb Raider is first of all a game, and therefore it is necessary to consider the gameplay without fail, and he, not a lot, became the progenitor of the genre “Air with a third -party view”.

EngineTo begin with, it is worth noting that the first three -dimensional engines, although they were primitive, talented developers have always found a way to use all possible means to create the most detailed and beautiful schedule. What can we say about the moments when technical disabilities were used in favor of the gameplay itself.

The engine of the first part of the Tomb Raider was created according to the principle of separation of the area of ​​the space into an equal size of the square, which were then stretched to the desired height. If you carefully look at the environment in any of the locations, you can easily notice this phenomenon.

But it was easier for the player to try to try on the jump distance for these equal squares. Add well -processed textures here, and all the shortcomings immediately came to naught. Yes, and locations under such conditions could be large enough so that they did not have to constantly wander along narrow corridors.

Game mechanicsIn general, the entire gameplay can be divided into three parts:
• The first part is aimed at overcoming spatial obstacles using the acrobatic abilities of Lara. The player needed not only to determine the path, but also to be able to go through it, and a similar challenge, abandoned by the player, forced to increase Lara’s conditional experience, but the player’s experience to manage her, using all her possibilities.

And Lara’s possibilities were quite https://thames-slots.co.uk/bonus/ extensive, because she could not only run and jump, but also cling to the edge, crawl along the cornices, climb, slide, use some of the surroundings and even swim under water. All this set gave a sufficient assortment to truly demonstrate the image of a brave adventure seeker.

• The second part of the gameplay belonged to overcoming blocking obstacles when the player needed to understand how to decide this puzzle in order to move on. To do this, we usually used levers that switched something, blocks that could be pulled or pushed, and in each case-the player’s ingenuity. Some of the tasks at the levels make not only logic and memory, but also the imagination.

• And the third part of the gameplay is of course shootings. You will have to shoot at aggressive predators, Atlantic mutants and mercenaries who are eager to kill you. At the same time, in an open battle, you often have to resort to acrobatic jumps that will help to evade the enemy attack.

All three parts of the gameplay are actively intersecting with each other, which makes the passage of each of the locations interesting, funny and memorable.

You can also add the need for manual preservation, because there is always a way to die in underground tombs. Lara can fall from a great height, get into an ancient trap, fall from the claws of a predator, or just just drown. Of course, you can always find first -aid kits, the use of which will allow you to survive many difficulties in the life of an adventure seeker.

TricksYou can add a little about interesting moments, when the ability to make this or that trick on time can noticeably facilitate you with a passage of different types of obstacles. Many types of Lara tricks can perform when interacting with a certain environment. By the way, there are several more acrobatic numbers that have almost no practical benefit, but create beautiful situations and delight the player’s eye.

Armament
Now a little about the armament with which Lara has the opportunity to deal with various caliber opponents.

Lara has her personal pistols that have an endless supply of cartridges and sufficient power to cope with most opponents. And if Lara has pistols from the very beginning of the game, then she has to find the rest of the weapon already in the process.

For example, a shotgun, which is a fairly effective weapon and can kill the enemy from close range from just a few shots.

There are also Magnums black. Lara receives these powerful pistols, dealing with Pierre Dupon. Magnums are many times more effective than ordinary pistols, especially in battle with powerful opponents.

Well, the last weapon is paired ultrasound, the rate of fire of which helps to effectively deal with several formidable opponents at the same time.

ItemsCartridges to all these weapons, as well as first -aid kits to restore health, Lara can find in different parts of locations.

There are also secret places at each level where it is not always easy to get, or rather, it is always not easy. Secret places usually store reserves of first -aid kits and cartridges, and almost never come across the way. That is, you can go through the entire level, and at the end to find out that you have found 0 secrets from 3. Therefore, it is worth carefully inspecting the locations, and try to get to the most inaccessible places, because secrets, it happens, stores a powerful weapon, which you will not receive soon with ordinary passage yet.

Remote elementsIn the initial version of the game, somewhere at the alpha testing, in Lara’s inventory there was a level map, as well as grenades and dynamic checkers, but later they were removed.

Most likely, they considered it superfluous for playing an adventure genre. But what they definitely did not consider superfluous is a variety of locations, traps and dangerous opponents, creating stress behind each turn in the depths of the dungeons.

Rcheology
Well, let’s look at what locations, objects and opponents meet Lara Croft on her way to reveal the secrets of Atlantis’s heritage. And in order to fully understand everything that is happening, we will combine real historical facts with events from the Universe of the game.

PeruSo, everything begins in Peru, where Lara, along with the guide, rises high in the snow mountains, approaches a huge gate, behind which the Cualopek tomb is supposedly located. Looking at the gate, Lara immediately understands where to look for a mechanism for their discovery, which once again emphasizes her many years of experience in working with ancient buildings of various civilizations.

This is followed by caves where bats attack the lara, which does not require explanation, since they are in the caves the very place. Wolves are a little further that always attack in small flocks. Therefore, when we see one wolf, we can expect that a few more.

… part of the Inca road system – Qhapap Nan, which covers most of the mountains of the.

The next level, we enter the city of Wilkabambam through the closed gate. In history, this city is known for being the last shelter of the Inca tribe after the invasion of the conquistadors from Europe to South America. It was from Wilkabambambs in the 1532th year that all the men of the tribe went to their last fight against the Spaniards, in which they were completely defeated.

Having carefully examined the location, it can be noted that after the men left the city and did not return, the women continued to hide here, but after some time they suddenly attacked wolves and bears, because all household utensils remained in its place.

Next, we find a passage to the lost valley, which is actually a closed ecosystem, so stable that dinosaurs still live there. And small cycling, perhaps not the most formidable opponent in this valley.

This location was based on the valley of longevity, which is located on the territory of Ecuador. Local residents are a scientific phenomenon – not only is the average life expectancy here for at least 90 years, but also the body of people living here retains biological youth already at a decent age. There is evidence that the reason for this was a half -closed ecosystem that retains pure water sources and fertile lands.

At the entrance to the valley, you can notice several skeletons, and at first glance it seems that these are the Incas warriors tried to fight dinosaurs. But, if you look closely, there is no weapon next to them.

The fact is that after the attack of predators on Wilkabamba, one of the women managed to get to this valley, but here they met larger predators, which were eaten by most of them. And these three, judging by the location of the bones, died of injuries.
Well, having launched the mechanism and directing the pressure of the water in the other direction, Lara penetrates into the Cualopack tomb itself and, taking the artifact, inadvertently activates the last trap – the complete destruction of the tomb.

Many traps were placed in case on Natla returned to life and tries to take possession of all parts of heritage again. Then, according to the plan of Kualopek, even having reached its part, on the rubbish will be buried deep underground and this time forever. Of course, on the rubber was cunning enough so that the brothers did not meddle in the tombs of the brothers.

In general, the Inca tribes were known to the Spanish conquerors with their cunning traps – these were the deadly poisoned darts and blocks of stones, which were quite effective in the landscape of the Peruvian mountains.

By the way, if you approach the remains of kualopek on the left side, then the mummy standing nearby will suddenly fall. What kind of mummies are we, we will figure it out later.

GreeceWell, then Lara gets into Greece, where Pierre Dupon should get ahead and take the second part of the heritage. First of all, she visits the Monastery of St. Francis, which is located high on the rock. In this case, the developers were inspired by the famous Greek monasteries of the meteor, namely the monastery of St. Nicholas Anapavsas, which is located on the top of an impregnable rock about 400 meters high.

On this location of Lara there are lions, gorillas and even crocodiles, so it will be worthless to answer the question of how they could get here? The name of the monastery suggests that its founder was St. Francis of Assisian, who had an unusual ability to tame wild animals, including predators.

There are cases of taming predators in our time.

Well, after the death of St. Francis, the monastery was abandoned and left to the will of the pets, who again entangled.

Also, in the monastery we meet four halls that store important keys. The first hall is called Atlas, in our opinion-Atlant. So in ancient Greek mythology, the name of Titan, who participated in the battle against Zeus and, after the defeat, was sentenced to keep a heavenly vault on his shoulders.

That is why in this hall there is a trap in the form of a huge ball, which, as it were, tries to load on our shoulders.

The next hall is called Neptune, which already belongs to ancient Roman mythology. So they called the god of the seas and streams, and therefore, in order to take the right key, we have to swim a deep underwater tunnel and perform some actions under water.

The third hall is dedicated to Damocles. The ancient Greek legend says that Dammol considered the ruler of Dionysius the most happy mortal in the world, because he had wealth, and power, and subjects.

Damocles. Thomas Coutur, 1866.

Then Dionysius suggested that Dammla take his place for one day. Damocla was put on luxurious outfits and put in place of the ruler. In the midst of feasts and fun, Dammol looked up and saw a sharp sword hanging on horseback right above his head.

The Sword of Damocles. Felix auvray, 1800-33.

Then Dammols realized that the happy life of Dionysius is only an illusion, and in fact the ruler lives in constant fear of death.

Sword of Damocles. Richard Westoll, 1812.

That’s why sharp swords are hung on the ceiling in this hall everywhere. And as soon as Lara selects a valuable key, swords strive to fall on her head.

The last hall is called Thor, in honor of the Scandinavian god of thunder, which was armed with a powerful hammer.

Torah’s battle with giants. Mortenes Eskila Winga, 1872.

In the first room, we avoid a blow with lightning, and in the second we cause a hammer blow that overturns several stone blocks and allows you to choose the right key.

The further path of Lara lies through the underwater cave into the Coliseum. In fact, the Colosseum, the one that the Flavium amphitheater is in Rome, and this is in Italy, and not in Greece.

But, it is worth noting that Greece is still the homeland of amphitheaters, and there are similar structures there too.

In the Lara theater, you will have to get to the site, with which the Svit of the Higher Office of Society watched the presentation. Usually there was the king and his close ones, and having passed through the locked door, we immediately understand which king was talking about.
Lara gets into the palace of King Midas, in which there is a passage to the reservoir, but for this you need to insert three gold ingots into the lock. Lara manages to find three lead ingots, but putting them on the palm of the statue of Midas, we manage to make them golden.

The thing is that, according to legend, Midas was a king who once served God Dionysus, and he in return offered him the fulfillment of any desire. Midas desired that everything he would touch, turn into gold, and he fulfilled his desire. Midas began to turn everything around him into gold and when in a fit of joy he hugged his daughter, then she turned into a golden statue. Then Midas realized that his gift was a curse, which he entered himself.

Tsar Midas and his daughter. Walter Crane, 1893.

By the way, if Lara jumps into the palm of Midas, then he will turn into a golden statue herself.

Even King Midas was the first to find lead, the ingots from which Lara uses, and was also famous for his beautiful gardens, one of which is found in the way.

Further, Lara descends into the giant underground reservoir, where she meets huge rats. The origin of their size can be explained by the fact that they were subjected to a certain spectrum of radiation, which is outlined by the second part of the heritage, which means that Lara got to the goal very close.

In general, underground reservoirs used to be built within the city to have a sufficient supply of water in the case of a long siege. To date, several similar antique tanks built by the Greeks can be seen in Istanbul.

Having passed the reservoir, Lara is in a cave with a tomb of Tikhokan, which is guarded by two stone statues. When Lara approaches the door, one of the statues comes to life and turns into a hostile centaur, which has the ability to shoot energy balls. You may notice that the body of the centaur explodes after death, but we will consider this moment a little later.

In the tomb, Lara sees Fresco, which states that Tikhokan was one of the two fair rulers of Atlantis, after the death of which he tried to rule these lands. Apparently, after the imprisonment of Natla in a Cryo camera, Kualopek and Tikhokan wiped her name from history, and therefore neither the Greeks, who buried quietly, nor Lara have never heard anything about her.

Когда Лара объединяет две части артефакта и через видение наблюдает гибель Атлантиды в результате падения метеорита, который, возможно, был притянут активностью Наследия, когда Натла использовала все три его части внутри Великой Пирамиды. This vision was projected into Lara’s consciousness with some kind of energy distributed into three parts of the heritage, and Lara could not see the full picture of what happened, because, as the third part needed for this. But for that was shown the place where to look for her.

EgyptAnd then Lara comes to the Egyptian temple, which, if you consider the screensaver, is the temple of Nefertari – the main wife of the pharaoh Ramses II.

In it, Lara finds the entrance to the underground city of Kamun, where Nefertari, apparently, could spend her rest.

Once in Egypt there were also leopards, but now they remained only in the southern part of Africa. However, in the depths of the dungeons, the melanists leopards, those who are black panthers, still somehow survived, and often meet Lara in the way. There are also mummies that are similar to those that stood near the remains of Kualopek. But about mummies, again, a little later.

In the first hall of this location there is a column with four locks, the keys to which are the symbolism of the ancient Egyptian religion.

The first key is the eye of a mountain, which in the form of a hieroglyph means the word “protect”. Many Egyptians wore the same form of amulets, considering them amulets.

The second key is the seal of Anubis, which depicts God Anubis in the form of a jackal and nine related captives under him.

Anubis – was the patron saint of burials, which took the dead to the afterlife, and the number nine among the Egyptians meant countless.

Anubis prints were found on many tombs, from which it follows that the image of related people is a warning to robbers who will certainly find themselves in his captivity.

The third key is the scarab beetle. These beetles lay their eggs in the corpses of animals, and the Egyptians, noticing how a new beetle appears from the dead body, gave the scarab a symbol of the birth of a new life.

And the last, fourth key is ANCH, known as a symbol of eternity. Egyptian gods, due to the fact that they are immortal, often painted with ankh in their hand.

Well, the general semantic picture of the keys is formed – forever under the protection lies the birth of a new life, and death awaits the robber.
But the death of Lara never scared, and continuing the path, she falls into the sanctuary of heritage.

By all signs, this place was tightly sealed from the time that the third part of the heritage was placed here, because neither mummies nor leopards are further found, but there is a new type of opponents – we will call their mutants. The structure of their body is similar to the centaur, which guarded the tomb of Tikhokan, and after death, part of the bodies also explode.

These mutants came here on the orders of Kualopek to guard part of the heritage that he abandoned here. Some of them died, or from the teeth of local leopards, or during the construction of the sanctuary, but Nefertari considered these mutants to be sacred and after death ordered them to mummify.

Here, we first meet a flying mutant, who is also similar to the previous one, the same structure of bodies, the same explosions after death and the ability to shoot energy balls.

Natla created all these mutants when she took advantage of three parts of heritage, but Kualopeck and Tikhokan stopped her and, taking the artifact from Nutla, subjugated all the mutants to themselves. This can be seen by the way the mutant obey the order of Tikhokan to start the cryogenic machine.

The reason why mutants explode after death lies in the structure of their body. The so-called “perfect form of life”, which was invented by Natla, is based not on carbon, but on something else, and contains a large amount of well-balanced energy. It is the clots of this energy that mutants attack Lara at a distance, and when too many bullets enter their body, the energy balance is disturbed and the body of the mutant explodes.

How Natla and her mercenaries learned that Lara in Egypt is unknown, but Lara clearly does not overestimate her capabilities and knows when to flee. But it does not back down.

AtlantisArriving at some kind of island, Lara discovers a deep mine in which work was carried out on behalf of Natla Technologies. Apparently, on a hide behind some research within the company’s profile, she actually excavated in search of Atlantis.

Lara gets to the entrance to the buried Atlantis, and, having penetrated inside, discovers there a whole factory of eggs, in which on Natla it grows those types of mutants that she came up with a conflict with the brothers.
Apparently, the factory is a single technological organism that nourishes and grows the necessary species, and for all this uses the thermal energy of a hot lava.

Once in one of the rooms, Lara meets a mutant, whose body shape resembles a person, namely a woman. And after some confusion, it becomes clear that this is a very cunning trap of Natla.
Natla created a humanoid passive mutant who repeats every movement of Lara, and if you try to shoot at it, then Lara also gets damage. Here the player will need a little ingenuity and imagination to find a way not to die.

Then Lara finds a mechanism in which the legacy is installed, and tries to destroy it, but on the cost of her life, clashes Lara from the cliff. Lara manages to cling to, and he falls into a deep abyss with lava.

And, perhaps, this act reveals the entire psychological portrait of Natla, who actually had no desire for power.

Having once created new living creatures, Natla did not feel like their inventor – mother’s feelings awakened in it. And feeling like the mother of her children, even after many thousands of years, she continued to pull her to the creation, or rather, to the birth of this new race. And all her talk about evolution and perfection is just a shell of rationality to cover up its sensual weakness.

After all, only a strong sense of maternal instinct could give her the strength to create a large corporation after the revival, organize the searches of artifacts and the pyramid, and he forced her to sacrifice himself without delay for the birth of new children.

And one of them just appears in front of Lara, but, having made maximum efforts, she nevertheless overcomes it, and continues its way through the technical compartments.

Having reached the mechanism with the legacy again, Lara stops its work, after which the power system of the Great Pyramid is overloaded, and everything around begins to collapse.
Overcoming the most difficult obstacles, Lara runs to the exit from the pyramid to the surface, and almost, but … we are starting to attack on Natla! Which, moreover, now knows how to fly and also shoot energy balls.

And here is only one option of how it could happen.
This is if, having made all three parts of the heritage, she acted with an artifact on herself to add a little from her creatures and become closer to them externally. But in order for the mutation to occur, a high temperature was needed, which Natla received, falling into a hole with boiling lava.

The requirement of high temperature for this type of organic matter can also be explained by the fact that before the split of the eggs with mutants, some tubes are disconnected from them. These tubes pump out lava from an egg with a stronger body, which has already absorbed all the energy of high temperatures.

Stuffed after many years of adventure and heavy tests of Lara, fights a flying and shooting on the spot, and then climbs to the upper part of the Great Pyramid, and slides down it down.

On this, the first adventure of Lara Croft ends, but until everything interesting ends.

Lara’s houseIn general, before the start of the game, it is recommended to go through the training level, which is Lara’s House.

Lara herself invites us to jump on a trampoline, climb the boxes and have to practice different types of jumps.

There are many large boxes in the hallway, which, according to Lara, the delivery service did not have time to pick up the warehouse. Most likely, this is a warehouse of some museum that Lara donates the obtained artifacts, because engaging in collecting is too far from her character.

In the same place, next to the boxes you can notice the famous ark of the Covenant, in which, according to legend, tablets are stored with ten commandments. Many adventurers in the cinema had the honor of seeing him, but in reality he was never found.

Said, was not found!

Unfortunately, it will not work to inspect the whole house of Lara – most doors are closed. But for that, the player can practice swimming, after which Lara will say that you need to change wet clothes, and the game will offer to start adventure.

Unfinished BusinessWell, now it is worth mentioning the version of the game, which came out two years after the original. The American version was called Tomb Raider Gold – The Shadow of the Cat, and in the rest of the world – Tomb Raider: Unfinished Business, T.e. an unfinished business, and, in addition to the main adventure of Lara, there were two additional chapters of two levels in each.

The first chapter is called – Shadow of the Cat – the shadow of a cat, and tells about how Lara returns to Egypt after the events of the main story in order to better study the underground city of Kamun. This time, Lara found the city on the flood, which blocked the old passages, but allowed to find a new one leading to the cat’s temple.

There are no gameplay innovations in this addition, and all levels were created to challenge experienced players, because their complexity is much higher than the usual. More enemies, traps and all sorts of difficult to overcome places.

A small feature was introduced – throughout the level you can find statues of cats that are divided into good and bad. A good cat – indicates the right direction, bad – turns into a panther when Lara is approaching it, and they do not have external differences, which makes the player always be on the check.

The second chapter is called – unfinished Business is an unfinished business, and in it we learn what happened to Lara between the end of the main plot and the final screech. It turns out that Lara, having won on Natla, did not immediately be able to get out of Atlantis, and she still had to overcome much. At these levels, developers require the player good preparation and experience to overcome obstacles, and battles with many opponents.

Sound
Well, now let’s talk about the sound component of the game. Of course, the game cannot boast of a rich set of realistic sounds, but everything that is – picked up with a bang. Lara has no habit of silent with the events taking place with her, and reacts well, creating additional immersion to the players. In clashes, jumps and even swimming, Lara does not skimp on emotional sighs, and this makes a computer heroine a rather alive.

Special thanks can be said to the television actress Shelley Blond, who gave our beautiful tomb tender with her voice. In each phrase from Lara Croft, high intelligence is felt, self -confidence and generally the whole range of features of her character.

Musical accompaniment also perfectly complements the entire atmosphere of events. While in all computer games, music continuously played against the background, Naite McCrey acted in an original way, and included musical inserts only at certain points to emphasize the mood of the situation.

Versions of the game
Well, in order to consider the first part of the game from all sides, you cannot miss when, where and on what game platforms Lara Croft drew tombs with an Atlantic heritage.
In general, originally Tomb Raider was created for the SEGA SATURN prefix, but due to the intensively popular popularity of the first PlayStation, Core Design decided to release the game on it. Moreover, the quality of display of graphics on the PlayStation markedly exceeded the New.

In the end, at the E3 exhibition, Eidos introduced Tomb Raider on three platforms, including a version for PC. But the main difference was that, playing on the prefix, you could save the game only in certain places, and on the version for the computer at any time. There was also a version for Macintosh computers, but the game moved there only with the release of Tomb Raider Gold in 1999.

In Russia, the first part of Lara Croft appeared in two pirate translations. The PC version of the game was known as the Tobov Radeir, and was completely translated into Russian, including duplication of characters’ speech. The version for PlayStation had a better text translation, but the voice acting was one -haired. In general, officially the first part of Tomb Raider never had a Russian translation.

In 2002, pocket computers gradually developed, and Tomb Raider was released on Windows Mobile for Pocket PC.

Next year, Nokia released a phone with the functions of a gaming console, under which more than 50 games were released, including the first part of Tomb Raider. The difference from the original version was only in the outfit of Lara Croft – now there was a dark topic and military coloring shorts on it. Plus, a kind of multiplayer has appeared – the opportunity to play with friends according to the competitive scheme, interrupting each other’s high -speed records.

In 2011, the first 5 parts of Tomb Raider were ported without any changes in the PlayStation Network, and they became available for portable PSP, fresh at that time PS Vita and the popular Sony PlayStation 3.

Well, at the end of 2013, in the Apple AppStore store, a version for iOS devices appeared in which all the textures for the game were redrawn in high resolution.

Modernization
Now a little about the most popular and relevant modifications regarding the first part of the game.
Despite the fact that in 2012, Tomb Raider became available for installation through digital distribution services, such as GOG and Steam, the graphic resolution of the game leaves much to be desired. But with the help of 3DFX NGLIDE libraries, the game can now be set up with absolutely any resolution.

• Set the Tomb Raider game, and (optional) addition to UNFINISHED Business.
• Download NGLIDE installer with off. site.
• delete or rename the Glide2x file.DLL in the game folder.
• Launch NGLIDE and select the necessary graphics parameters.
• click apply and start the game.

For some reason, there is no half of the music that the owners of the PlayStation console could hear in the PC version for some reason.

• Download the addition to the additions for Tomb Raider I and install.

• Go to the “C: \ Tombraider” folder created by the installer.
• Copy Tombeng files.Bin and Tombeng.Cue in “C: \ Program Files \ Steam \ Steamapps \ Common \ Tomb Raider (i) \”.
• DET GAME file there.Dat.
• Rename the Tombeng file.Cue "in" Game.Dat ".
• Return to the “C: \ Tombraider” folder and copy the Tomb3DFX file.EXE.
• Go to the game folder again, and then and further into the Tombraid folder.
• delete the Tomb file there.EXE.
• Insert Tomb3DFX.EXE here and rename it into Tomb.EXE ".

• Go to the “C: \ Tombraider” folder.
• Copy the Tombub file.EXE with Data folder.
• Now again go to the Tombraid folder in the game directory “C: \ Program Files \ Steam \ Steamapps \ Common \ Tomb Raider (I) \”.
• Insert the file and folder here.
• Go to the folder above and find there a file named DosBOXTR.Conf.
• Create a file duplicate and set the name DosBOXTRUB to it.Conf. You should have two files: DOSBOXTR.Conf and new DosBoxtrub file.Conf.
• Open the DOSBOXTRUB file.Conf in a text editor and squeeze it to the very bottom. Find the line with "Tomb.EXE ". Correct it on Tombub.EXE ". Save and close the file.
• Open Steam and in the lower left corner, select the “Add the game” item and then “Add a third -party game”. Click the “review” and in the game directory, select the DOSBOX file.exe and click open, and then "add the selected".
• The game will be called "DosBox" in the library. Press the right button, then properties.
You can specify the name Tomb Raider I: Unfinished Business.
• At the point, add to the location:

• Save and play.

Nude RaiderAlmost immediately after the release of Tomb Raider in 1996, the craftsmen from the Internet blinded the famous patch, which replaced the textures lying on the Lara models, leaving it without clothes. A mod called Nude Raider made a lot of noise and, of course, was taking into account the developers who turned to the children with a request to stop the spread of the bare patch. The developers explained this by the fact that the game has an age rating of 13 years old, but the models did not respond in any way, after which the developers turned to where they should, and the Nuderaider website was closed by court decision.